package sharpshooter;

import mc.alk.arena.objects.arenas.Arena;
import mc.alk.arena.objects.events.MatchEventHandler;
import org.bukkit.event.entity.PlayerDeathEvent;

public class SharpshooterArena extends Arena {
    @MatchEventHandler
    public void onPlayerDeath(PlayerDeathEvent evt) {
        //Code goes here
    }
}
